Uint32_t

data class Uint32_t(val value: Long = 0) : IntegerType

Constructors

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constructor(value: Long = 0)

Properties

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val value: Long

Functions

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open fun fromNative(nativeValue: Any?, context: FromNativeContext?): Any?
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open fun nativeType(): Class<*>?
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open fun setValue(value: Long)
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open override fun toByte(): Byte
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open override fun toChar(): Char
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open fun toDouble(): Double
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open fun toFloat(): Float
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open fun toInt(): Int
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open fun toLong(): Long
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open fun toNative(): Any?
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open override fun toShort(): Short